Plasmid Paul (Mobile Game...hopefully)

View previous topic View next topic Go down

Plasmid Paul (Mobile Game...hopefully)

Post  Yodaman921 on Sat May 11, 2013 2:16 pm

Hey everyone!
So school ended about a week and a half ago so now I'm summer break. As such I'm hoping that there will be an influx of stuff from me to show. One such project is 'Plasmid Paul', a mobile game that I'm working on.

So here at school, a student organization that I'm in is the Michigan Synthetic Biology Team (MSBT). Every year, it's the goal of the team to do a synthetic biology project of some sort and enter it into a competition in the fall. Along with doing the main project, teams have to do a side project called a human practice project which is basically an attempt at reaching out to the community and teaching them about synthetic biology. Traditionally most teams just talk to high-schoolers and call it good, and as a result they get an average score from the judges at the competition. My team though, is planning to make a game this year, with me in charge.

So the basic premise of the game is this: something like mad cow disease has mutated and started turning people into zombies. As a result, you play as Plasmid Paul and must navigate through 8 worlds consisting of multiple levels to create the cure for said virus. Each of the various worlds corresponds to a step the the cloning process for cells, and throughout the game the player is educated about various things.

So far things have been going well, but then again it's been mainly myself working on the project. I think this coming week or the week after I'm going to be doing a brief presentation to the rest of the team to hopefully get others interested in helping out. As such I started focusing on getting some rough images made to show the team to give them a better idea as to what the game should look like.

[You must be registered and logged in to see this image.]
So the above image is a rough version of the first level which takes place in the freezer. The player has to go around collecting the parts seen in the upper left hand corner while avoiding enemies and traps. I've got the basic idea for the look down, I'm just stuck at making the level more ... vibrant? Which is hard to do when a biology freezer is white and filled with white boxes... although I should probably brighten the tape up a bit.

Feel free to give input or ideas. Or if you'd like a more in depth description of the game. Otherwise I'll be updating with various images as I make them. Very Happy
avatar
Yodaman921

Posts : 233
Join date : 2012-04-04
Age : 25

View user profile

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  Yodaman921 on Tue Jun 25, 2013 7:23 pm

Hey all,
So my team and I have been chugging away at this, coming up with the level ideas, and now working on the coding in Unity while I'm chipping away at the concept art for the levels. I ended up deciding to change the style of the game, opting for a more basic style. Here are some images of what parts should hopefully look like at some point:

Freezer:
[You must be registered and logged in to see this image.]

Bloodstream:
[You must be registered and logged in to see this image.]

Infected Bloodstream:
[You must be registered and logged in to see this image.]
avatar
Yodaman921

Posts : 233
Join date : 2012-04-04
Age : 25

View user profile

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  Radialronnie on Fri Jun 28, 2013 7:24 am

Woah, how did I miss this? That looks pretty cool!
How long have you been working on this? Are you making these in a vector program?


Radialronnie

Posts : 366
Join date : 2012-04-05

View user profile

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  Yodaman921 on Mon Jul 01, 2013 4:01 pm

Let's see here. The project started in early May, with initial ideas and what we wanted from the game. Since then we've managed to figure out what we want for each level, how long the game needs to be, etc. At the core of it all there's just me and another guy working on this, he does the coding while I do the art. That part is a bit bothersome at times because we need to be done by the end of August. So not the most time in the world to be putting a game together. As you can see I've been putting together 'concepts' for each level, I call them 'concepts' because they get the idea across, but they use the assets we'll be using in the game so really I'm doing 2 things at once. After I get these done I'll have to go back and make the actual levels, then export them over to Unity. As for what program I'm using, these are all just planes with solid colors in Blender 3D since I'm going to be exporting them as .fbx files eventually.
avatar
Yodaman921

Posts : 233
Join date : 2012-04-04
Age : 25

View user profile

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  Yodaman921 on Wed Jul 17, 2013 4:42 pm

New level images:

[You must be registered and logged in to see this image.]

[You must be registered and logged in to see this image.]

[You must be registered and logged in to see this image.]

[You must be registered and logged in to see this image.]

[You must be registered and logged in to see this image.]
avatar
Yodaman921

Posts : 233
Join date : 2012-04-04
Age : 25

View user profile

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  zyzzy on Sat Jul 20, 2013 5:02 pm

Man this is really nice.

The style is cool, the concept looks good.

Looks like a game i'd like to play
avatar
zyzzy
Admin

Posts : 118
Join date : 2012-03-28
Location : West Virginia, USA

View user profile http://blenderworld.forumotion.com

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  Yodaman921 on Wed Aug 21, 2013 8:03 pm

Quick update as to where this is at.

Due to time constraints we've had to cut back on the game. What started out with 13 levels and a bunch of cool features has been reduced down to 7.5 levels and some pretty basic game play. At this rate we may also be switching this from a mobile game to be a standard computer game running as a .exe or .dmg file. The reason for the latter switch is our general idea is this could be a classroom aide to help teach kids about the cloning process for cells and as such computers are more accepted in classrooms than phones.

Currently we are aiming to get a beta version of the game out by the end of the month. In addition, school starts at the end of the month and the competition is in early October so we are aiming to have most of September be finishing touches and any bug fixes, we're cutting it pretty close. Personally I'll be pretty happy when this is all over since 4 months to go from initial conceptualization to finished product is just obnoxious to do, especially when everybody is making this in their spare time.

And just to wrap things up, here are some images of various things:
[You must be registered and logged in to see this image.]

[You must be registered and logged in to see this image.]

[You must be registered and logged in to see this image.]
avatar
Yodaman921

Posts : 233
Join date : 2012-04-04
Age : 25

View user profile

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  Yodaman921 on Sat Sep 21, 2013 10:15 pm

Browser version of the game now available: [You must be registered and logged in to see this link.]
Still a bit glitchy, but due to time constraints we couldn't get it more polished.
avatar
Yodaman921

Posts : 233
Join date : 2012-04-04
Age : 25

View user profile

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  BnBGobo99 on Sat Oct 05, 2013 6:32 pm

That's pretty neat, Scott.  Just think--back when the Sega Genesis and SNES were king, that game would have taken a team of designers and a fairly decent budget!  I like the music too--I bet Sparty would get a kick of out the music you guys came up with.

I couldn't get past level one... just like that really long jump in Super Mario Brothers on the NES, I fell every time. Laughing
[You must be registered and logged in to see this image.]
avatar
BnBGobo99

Posts : 453
Join date : 2012-04-04
Age : 37
Location : Pacific Islands

View user profile http://studiogreenleaf.wordpress.com

Back to top Go down

Re: Plasmid Paul (Mobile Game...hopefully)

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum