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Our iOS video game RELEASED!

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grims
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finkgab
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Our iOS video game RELEASED! Empty Our iOS video game RELEASED!

Post  finkgab Sun Apr 29, 2012 10:35 pm

Hi everyone, I managed to find this site amongst the piles of spam at blendernewbies Smile I'm glad that zyzzy made this in order to keep the community together.
I hope that kernon's alright as well..
I've been away from the forums, for a change, but this time not just because of college Smile

The iOS game we have been working on has been announced at last, and we can now show pictures and videos of it. The technical reel and game preview are on its way Smile

This is the main screen, and concept:
[You must be registered and logged in to see this image.]

Here are the characters that you can use, on 'Wild Mode'
[You must be registered and logged in to see this image.]

At the same time, my friends and I founded our own studio, planning to develop more games and short films Smile
Check it out! You can find our reel on the site, but I'll link to it below: [You must be registered and logged in to see this link.]
There are more pictures from 'Wild Heroes' in there as well.
(I'll be grateful if anyone points out any spelling/grammar mistakes! haha)

Today we could show the game beta at the first 'Chilemonos Animation Festival' to fellow animators, music composers and videogame developers, and it had a great reception from everyone; they showed a lot of interest in the development and in our studio. I'm very excited to see what will come out from all this exposure!

Here's a link to our demo reel: [You must be registered and logged in to see this link.]

I'll keep you updated on the game preview and technical reel, as well with when the game is finally released for purchase Smile
Cheers!


Last edited by finkgab on Thu Oct 18, 2012 10:49 am; edited 2 times in total

finkgab

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Post  Xraygunner Mon Apr 30, 2012 2:16 am

Nice reel! cheers
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Post  grims Mon Apr 30, 2012 5:43 am

awesome reel Very Happy
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Post  Radialronnie Mon Apr 30, 2012 12:34 pm

Wow, nice work Gabriel!
Since you asked for input on grammar, I thought I'd point this out.

"We strive to do our best every time and commit to each project!"
This isn't entirely incorrect grammatically speaking, but the first part isn't as good as it could be. What I see there is "we will [try] to do our best" instead of the much more forward, and likely desirable "we [will] do our best". Simply put, you're saying you won't slack on someone's project, you will even use all your human resources. Perhaps something like this may work better; "We attack jobs with competency, speed, high levels of communication, and flexibility, and will always execute each task to the utmost of our ability." or even better, skip that last line altogether; ""We attack jobs with competency, speed, high levels of communication, flexibility, professionalism."

Also, from a more technical standpoint (not trying to be punny), you may consider remove the "Check out our technical reel" and accompanying image of "coming soon".

My 2 shekels; I hope I was at least a little bit helpful. Wink

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Post  zyzzy Mon Apr 30, 2012 9:26 pm

Excellent!!

that is some awesome work there.
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Post  Nixon Wed May 02, 2012 6:06 pm

really great:) polished and cool...
Impressive project!!!
3 thumbs up!!!
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Post  finkgab Mon Sep 10, 2012 9:16 pm

Thanks a lot for the comments Very Happy

The game trailer is finally finished and uploaded!


Since the game trailer has been published, we finally have something worth publishing and spamming about, so we have contacted several videogames blogs and we've already been published!! Very Happy Very Happy
[You must be registered and logged in to see this link.]

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Post  Radialronnie Mon Sep 10, 2012 10:37 pm

Wow, that looks fantastic! Looks like you guys got a lot of unique gameplay elements, and that overall art style is great!
Can't wait to see this done.

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Post  finkgab Mon Sep 10, 2012 10:47 pm

I can't wait either! Very Happy
I'm really anxious for how it's gonna be received !

finkgab

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Post  Strangebloke Wed Sep 12, 2012 3:09 pm

Wow that looks brilliant. Wild Mode, like it Smile

I love the background environments, great colour palletes. Best of luck and hope you get the interest you deserve for so much hard work.

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Post  finkgab Thu Oct 18, 2012 10:48 am

The game's finally been released! Apple put it up in the App Store yesterday Smile
Here's a link to the iPad version: [You must be registered and logged in to see this link.]
iPhone and iPod version: [You must be registered and logged in to see this link.]
(The programmer is currently working on an android build as well)

Please, if you can, check it out, rate it, and help us spread the word! Smile

finkgab

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Post  Strangebloke Thu Oct 18, 2012 6:59 pm

I'll have to wait for the android version but I'll give it a look when it's out!

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