Fluid on a deforming mesh problem

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Fluid on a deforming mesh problem

Post  ksigma on Tue Aug 11, 2015 3:06 pm

Im trying to show a downspout eroding the soil away as an example.

I have tried: A. Using a boolean to deform over time the (ground mesh(obstacle) OR animating shape keys for the (ground mesh(obstacle).

B. I then baked the fluid simulation and it does not follow the animated deformation?

It is driving me nuts, i did get this to work in MODO but I am falling in love with Blender and its community.

ksigma

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Re: Fluid on a deforming mesh problem

Post  Scooter2 on Wed Aug 12, 2015 11:11 pm

Good evening,
you may have to set the animated mesh as an obstacle and also check "export animated mesh" if you have not tried both at the same time yet. Also, if your impact factor is too high or low, it will look like it is not working.
Good luck.
Scooter

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