Exporting to Unity

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Exporting to Unity

Post  Aria-senpai on Thu Feb 05, 2015 8:30 pm

Hi, when ever i export to unity, my models come out sideways, even if i export to an fbx, or use blender default .blend file. I try to adjust the rotation when i export but it never works. Help plz. I can't get any wear in my game if this keeps happening. [You must be registered and logged in to see this image.][You must be registered and logged in to see this image.]" />" />

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Re: Exporting to Unity

Post  billymcguffin on Thu Feb 05, 2015 8:42 pm

In the FBX export you can set the up vector for the exported object. Try changing the up vector to Y+ and see if that does it.
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Re: Exporting to Unity

Post  Yodaman921 on Thu Feb 05, 2015 8:43 pm

billymcguffin wrote:In the FBX export you can set the up vector for the exported object. Try changing the up vector to Y+ and see if that does it.

You beat me to it, but here's an image to help with the explanation. (change forward and up settings until you get the desired result)
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