gap under hair particles when using b-spline setting
2 posters
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gap under hair particles when using b-spline setting
Good afternoon,
does anyone know how to get rid of the gap between start of hair particles and the emitter when using b-spline? That is showing up in one of my scenes.
Thanks,
Scooter
does anyone know how to get rid of the gap between start of hair particles and the emitter when using b-spline? That is showing up in one of my scenes.
Thanks,
Scooter
Scooter2- Posts : 142
Join date : 2012-06-09
Re: gap under hair particles when using b-spline setting
If it were me and the hair was hair on a human, I'd just shrink the emitter down so it's within the head and the hair is intersecting with the head mesh. Not necessarily a solution to what you were asking, but I'm not sure how to get rid of the gap.
Yodaman921- Posts : 235
Join date : 2012-04-04
Age : 32
Re: gap under hair particles when using b-spline setting
Thanks for the reply,
when I first made my characters I did have a second emitter like that, but I read a really good reason not to. I cant remember what that was though. In this case though I a working with weeds on a ground.
One thing I did notice though is the particles actually look better without b-spline. I assume that is because my spline settings are too low.
Thanks,
Scooter
when I first made my characters I did have a second emitter like that, but I read a really good reason not to. I cant remember what that was though. In this case though I a working with weeds on a ground.
One thing I did notice though is the particles actually look better without b-spline. I assume that is because my spline settings are too low.
Thanks,
Scooter
Scooter2- Posts : 142
Join date : 2012-06-09
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