2D Texturing Challenge

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2D Texturing Challenge

Post  BnBGobo99 on Fri May 09, 2014 9:39 pm

The goal of this challenge is to paint or draw a textured surface over a sphere--just like you see at http://www.cgsphere.com/! This can either be by Photoshop/GIMP or hand-drawn.

This challenge was made with Radialronnie, Xraygunner and myself in mind--but everybody is encouraged to give it a go!

Here are some examples:

Source


Source

I will be able to join in after 22 May--all of the craziness I've been under for the past four months ends on that day, and I'll be able to do some fun things again.  bounce
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Re: 2D Texturing Challenge

Post  Xraygunner on Fri May 09, 2014 11:07 pm

Hey, I like it! This might just be what I need to get past some of my setbacks with these drawings I'm supposed to be working on. That being said, I will have to wait just a bit as I'm in the middle of setting up the pool, and I'm being a bit anal about it too!
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Re: 2D Texturing Challenge

Post  BnBGobo99 on Sat Jun 28, 2014 2:34 pm

I was following a tutorial, so this is more of a tutorial result and not from my imagination, but I thought it would be a start.  Done in GIMP and two types of brushes (default round (~90%) and an acrylic brush pattern (~10%)). Time: 25 minutes.
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Re: 2D Texturing Challenge

Post  Radialronnie on Sat Jun 28, 2014 4:23 pm

I painted a cheese. SSS exercise. Seriously Swiss & Scrumptious.
(Click it)



[edit] another 90 seconds and I added some of that powderery white stuff you sometimes see. (Oxidization? Tiny scraped off particles?) I also fixed the shading on the down-light side.

Next I want to try a garlic. Or if I'm brave: an ice cube.

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Re: 2D Texturing Challenge

Post  Xraygunner on Sat Jun 28, 2014 11:49 pm

Please pardon the noob question here, but what's the H and B for?
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Re: 2D Texturing Challenge

Post  Radialronnie on Mon Jun 30, 2014 3:56 pm

Xraygunner wrote:Please pardon the noob question here, but what's the H and B for?
Just a notation for 'highlight' and 'base'.

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Re: 2D Texturing Challenge

Post  Xraygunner on Tue Jul 01, 2014 12:15 am

Ah-so!, Daniel-son!
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Re: 2D Texturing Challenge

Post  Radialronnie on Thu Jul 03, 2014 1:37 pm



I need a monitor calibrator. This looks fine on my primary screen, but not quite as good on my secondary. Then again, it's not that great of a painting in the first place...  Rolling Eyes 

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