Blender World
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Microvellum Fluid Designer

3 posters

Go down

Microvellum Fluid Designer Empty Microvellum Fluid Designer

Post  BnBGobo99 Fri Jan 31, 2014 9:05 pm

I'm not sure if this had made the rounds on BlenderNation yet or not, but this is pretty interesting.  Ton and the developer contacted each other following the release of this video and have hammered out an agreement to share the source code following release.  Fluid Designer will be released free, but the Microvellum assets and software collaboration tools will be at-cost.



[This video isn't the first version--the first version of the video had no reference to Blender at all, which caused quite a stir.]
BnBGobo99
BnBGobo99

Posts : 453
Join date : 2012-04-04
Age : 43
Location : Pacific Islands

http://studiogreenleaf.wordpress.com

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  Unhurdof Sat Feb 01, 2014 8:00 pm

Brilliant find Mike. Thanks a ton for sharing. This collaboration is extremely interesting. Potentially gaining the extended functionality displayed in this video would be a godsend, let alone if blender gained the architectural tools, and or a marketplace for selling architectural assets. This is exciting on Many levels. I will keep my eye on the development of this project closely. Now if only Cycles would allow you to bake textures...it would be a perfect fit for game asset creation. But, yeah, great find.  Cool 
Unhurdof
Unhurdof

Posts : 50
Join date : 2012-04-05

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  BnBGobo99 Sat Feb 01, 2014 9:14 pm

I can't find the quote at the moment, but Cycles texture baking is coming "very soon".
BnBGobo99
BnBGobo99

Posts : 453
Join date : 2012-04-04
Age : 43
Location : Pacific Islands

http://studiogreenleaf.wordpress.com

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  Unhurdof Sun Feb 02, 2014 6:56 pm

BnBGobo99 wrote:I can't find the quote at the moment, but Cycles texture baking is coming "very soon".

Hm..That's really good news. If you do happen to come across news about it, I really hope you'll keep me posted. Even a loose timeframe would be nice. Yeah, this interior design project is stellar. I hope it goes smoothly. It could open alot of doors for Blender in general. I mean, even the way parametric objects are handled in Blender. I love how the objects retain editability in the video. Awesome.  Cool
Unhurdof
Unhurdof

Posts : 50
Join date : 2012-04-05

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  BnBGobo99 Sun Feb 02, 2014 8:31 pm

According to Jonathan Williamson:
There is not currently [a way to bake textures in Cycles], but likely will be soon. We just need baking support in Cycles (which is tentatively in development) [posted on Jan 29, 2014]

So, not as solid of a answer as I remembered it to be, but since he's on the Blender dev team now, he has better insight into what's going on so hopefully it's more than just a "yeah, we want to get to that... eventually" and more a "I've already coded 80%, just a few more mods here and there".
BnBGobo99
BnBGobo99

Posts : 453
Join date : 2012-04-04
Age : 43
Location : Pacific Islands

http://studiogreenleaf.wordpress.com

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  BnBGobo99 Sat Feb 08, 2014 6:27 pm

Regarding Cycles texture baking--this popped up on my Twitter feed today:
[You must be registered and logged in to see this link.]
BnBGobo99
BnBGobo99

Posts : 453
Join date : 2012-04-04
Age : 43
Location : Pacific Islands

http://studiogreenleaf.wordpress.com

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  Unhurdof Sun Feb 09, 2014 3:49 pm

I saw it on Blendernation the other day, and I immediately thought about this thread lol. Thanks for keeping me posted! Texture baking in cycles is awesome news!  Cool 
Unhurdof
Unhurdof

Posts : 50
Join date : 2012-04-05

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  Nixon Thu Feb 20, 2014 3:58 pm

Yeah Micro Vellum looks pretty cool, i think it certainly has its own niche.
Archimesh Addon does a great job too..however it doesnt come with bundled textures and such.

However what Micro Vellum does is not an uncommon thing with 3D packages..theres alot of CAD Packs that have a similar approach.
I'm not sure if it would help me for my work, guess it will do a good job quickly distributing stuff around your scene....but for facades and the cubature of buildings one is better of modelling by himself / or drawing in CAD and exporting properly.

Thanks for sharing, i closely follow the most add ons that incorporate features that can help with workflow between CAD and 3D packages.

Give me proper layer management in blender already, pwetty please .
Nixon
Nixon

Posts : 70
Join date : 2012-04-04
Location : Berlin Germany

Back to top Go down

Microvellum Fluid Designer Empty Re: Microvellum Fluid Designer

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum