how to make gooey glob fly thru air and splat on window

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how to make gooey glob fly thru air and splat on window

Post  Scooter2 on Fri Oct 25, 2013 7:16 pm

Good evening,
I am setting up a scene where I have a gooey glob flying thru the air and splat on window. I want to have the glob changing shape as it flys thru the air due to the air resistance like in real life. When it splats on the window I need it to change shape to conform to the window. Is that soft bodies? If I had to, I would make a shape key for when it hits the window.
Any suggestions?
Please let me know.
Thanks,
Scooter

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Re: how to make gooey glob fly thru air and splat on window

Post  Xraygunner on Sat Oct 26, 2013 9:25 pm

I'm not sure if you're into simulations or not (they can be cached and then manipulated to suit), but this particular addon comes to mind... [You must be registered and logged in to see this link.]  Lot's of fun anyway!
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Re: how to make gooey glob fly thru air and splat on window

Post  Scooter2 on Sun Oct 27, 2013 1:34 pm

Thanks for the reply,
I agree that it will likely be a simulation. I have tutorials for fluids in contained areas like water in bottles, but have not found anything for a heavy fluid in free space. I may have to experiment.
Thanks,
Scooter

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Re: how to make gooey glob fly thru air and splat on window

Post  Radialronnie on Mon Oct 28, 2013 12:48 am

In previous versions of Blender, you would remove gravity from the Fluid Domain like this;

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If, however, the fluid flies apart, you may need to use a fluid control object to define a loose shape for the mass of [water?]
Good luck with this!

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Re: how to make gooey glob fly thru air and splat on window

Post  Xraygunner on Mon Oct 28, 2013 8:07 pm

Hey, yeah!! And just animate the domain... great idea!
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Re: how to make gooey glob fly thru air and splat on window

Post  Scooter2 on Tue Oct 29, 2013 9:54 pm

Thanks for the replies,
I think I am starting to get in the right direction. I made a model with metaballs and turned it into a mesh. I have been experimenting with it as a soft body and a wind empty. I will let you know what I wind up with.
Thanks,
Scooter

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Re: how to make gooey glob fly thru air and splat on window

Post  Scooter2 on Sun Nov 03, 2013 12:59 pm

After much experimenting, I figured out how to do what I want using softbodies on the glob and a turbulant force empty for it flying through the air. I decided not to use it though because I want more control over it interaction with characters so I modeled the glob with metaballs and converted to mesh then added armature. Made another for after it splats on window.
The may be a better way, but I am going with this for now.
Thanks,
Scooter

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